Snek-Man
What is Snek-Man?
I have decided that for the version of Snake I'm going to make, I would like to try adding some components of Pac-Man to make a hybrid of the two games.
- The snake's head will be a Pac-Man, and there will be an initial amount of ghosts, if Snek-Man collides with a ghost he will die.
- Snek-Man will have a tail, which grows as he earns points, but unlike in Snake, his tail won't be deadly to him.
- When a ghost touches Snek-Man's tail, it will become part of the tail, like a big ghostly conga line, and follow the path Snek-Man leads it.
- The segments of the tail with ghosts on will be deadly for Snek-Man, and when a ghost joins his tail another ghost will spawn into the game.
- Instead of food, the game will contain power pellets, allowing Snek-Man to earn points through eating the ghosts up, but in doing so his tail will get longer
- The longer Snek-Man's tail gets the more ghosts there will be able to be on screen at a time.
Progress So Far
I have finally started to see actual progress on the game, I have implemented the main menu scene as well
as putting in a system for handing scene control
It is worth mentioning that those are not the menu icons I plan to use in the game.
I have also made a grid on which the game will be played.