Characters in SSB
My role in the Smash Brothers Alpha is to be making the system through which characters and their attacks can be loaded into the game. The first thing I need to consider in order to achieve this is what are the differences between each character and how can I their attacks such that they’re classified into a set a variables? As this is an Alpha prototype I don’t need to cover every type of attack, but the more different types of attacks I can demonstrate the better the game will look.
Each character will have an index of the sprite they use, their movement speed, the number of jumps they can do in succession, the height of each jump, and the names the files in which their attack data is stored.