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Adding AI
Letting the players select how many AI they want in the game.
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Demo Screen
Showing gameplay to attract people to the game
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AI
How will you play the game if your friends are busy?
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Idle Handler
How to handle receiving no input from any player.
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Abilities
Making a unit more than just a series of numbers.
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Game Over Screen
The game over transition was bad, now it's sort of good.
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Network problems.
When things should be working but aren't.
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HUD
Giving the players a heads-up.
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Using packets in context
The next step after creating the packet class.
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Networking First Steps
Starting development on a networked game by creating the network.
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Dash Attacks
Attacks that move the player
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Held attacks
What happens when the player holds the attack button?
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Camera Panning
Follow the action
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Visible Colliders
Physics but you can see it
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Input
If the player presses left, maybe their character should move left.
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Normals
What kind of collision is this?
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Vector into Float
How to make a 2D Vector into an angle
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Birdman Scores
Counting
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Physics
A player is a physics and a physics is an image?
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Birdman Physics
Bouncing and falling
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Birdman Presentation
Extreme negative feedback
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Attack Development
Additional functions to the attack files to make the more like the real game.
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Birdman - The Idea
Initial idea for a Birdman game
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What Makes an Attack?
What goes into a data file which is to be read in for an attack?
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Double Jumping in Unity
Surely it's just adding more force?
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Characters in SSB
Considering how character behaviour can be disassembled into variables.
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Coursework submission.
Do people like the game?
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Second Play Test
How did the game go down with 'external testers'
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Colours
Making the game more accessible
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First play test.
Testing the mechanics in-house to see how they worked.
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Run endlessly.
Endless running implemented.
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How Should I Do My Endless Runner?
How do I make the game fun?
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Snek-Man Post-Mortem
Reflections and feedback.
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Rethinking the Board Game.
Finding a more relevant social topic.
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What is an Endless Runner?
Looking at what makes endless runner games good.
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Space Ship On An Angle
Making a level which is slanted.
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Level Design Initial Thoughts
First impressions on the Game Level Design assessment
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Almost Completed Game
Snek-Man nearing completion
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Black Liquid
Our Board Game Concept
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Snek-Man
A cross between Snake and Pac-Man
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Unity Conversation Tree
Completed conversation system in Unity
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How Is Snake Going To Work?
How will the components of the Snake game behave and interact?
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Dialogue System
How would I make a dialogue system?
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Initial thoughts on making snake
What are the components of snake and what can I do to make it different?